webgl_game/src/js/input.js

36 lines
935 B
JavaScript

class KeyAction {
key;
keyup;
keydown;
data;
constructor(key, ku, kd, data) {
this.key = key;
this.keyup = ku;
this.keydown = kd;
this.data = data;
}
}
export class Input {
handlers = new Map();
constructor() {
window.addEventListener("keyup", e => {
this.handlers.forEach(ka => {
if (ka.keyup !== null && ka.key == e.code) {
ka.keyup(ka.data);
}
});
});
window.addEventListener("keydown", e => {
this.handlers.forEach(ka => {
if (ka.keydown !== null && ka.key == e.code) {
ka.keydown(ka.data);
}
});
});
}
//TODO: add modifier key support
addKeyAction(key, modifiers, data, keydown, keyup) {
this.handlers.set(key, new KeyAction(key, keydown, keyup, data));
}
}