40 lines
882 B
C
40 lines
882 B
C
#include <stdio.h>
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#include "GL/gl.h"
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#include "src/openwindow.h"
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int main(void)
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{
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Window * w = openWindow("Window", 800, 600);
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while (!windowKeyPressed(w, WINDOW_KEY_ESC)) {
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windowHandleEvents(w);
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if (windowKeyPressed(w, WINDOW_KEY_A))
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printf("A is being pressed\n");
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if (windowKeyReleased(w, WINDOW_KEY_A))
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printf("A is being released\n");
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glClearColor(0.1, 0.2, 0.3, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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glViewport(0, 0, 800, 600);
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glBegin(GL_TRIANGLES);
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glColor3f(1.0f, 0.0f, 0.0f);
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glVertex2f(-0.5, -0.5);
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glColor3f(0.0f, 1.0f, 0.0f);
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glVertex2f(0.5, -0.5);
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glColor3f(0.0f, 0.0f, 1.0f);
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glVertex2f(0.0, 0.5);
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glEnd();
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glFlush();
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windowDraw(w);
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}
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closeWindow(w);
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return 0;
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}
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